A convincing case can be made that the Super Nintendo era brought out the best inMario. While this period would spawn the release of atrocities likeHotel MarioandMario Clash, Nintendo wisely kept the most awful games off its main home console.

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That’s not to say the brand produced nothing but timeless classics during this period, but even the worst titles had some redeeming features. Conversely, the bestMariogames on the SNES are genuine masterpieces that have arguably aged better than most of the offerings on the NES and Nintendo 64.

10Best: Super Mario All-Stars

A compilation set might seem like a cop-out, butSuper Mario All-Starsoffers a lot more than just a convenient way to own the original threeSuper Mario Bros.entries. Nintendo remade the NES games so they could take advantage of the SNES’s 16-bit capabilities, resulting in the definitive versions of each title.

Furthermore,Super Mario All-Starsmarked the first time thatThe Lost Levelswere made available outside of Japan. That alone makes this compilation worthy of a spot on this list.

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9Worst: Yoshi’s Cookie

Just to be clear,Yoshi’s Cookieis a solid tile-matching puzzle game and only ranks as one of the worstMarioreleases on the SNES due to the consistently high quality of its competitors.

Yoshi’s Cookie’s simplistic gameplay is a better fit for a handheld system than a home console, although the SNES version’s stunning color palette does make the Game Boy alternative feel inadequate in a lot of ways.

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8Best: Super Mario Kart

1992’sSuperMario Kartwas a landmark release in gaming and officially launched a hugely successful series that continues to go strong more than two decades later. With this game, Nintendo effectively established the kart racing subgenre, andSuper Mario Kartwas comfortably among the best racers on the SNES.

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The improvements implemented in the franchise’s subsequent releases makeSuper Mario Kartdifficult to revisit in this day and age, but the game’s legacy is beyond question.

7Worst: Yoshi’s Safari

Yoshi’s Safariwas perhaps the best Super Scope game on the SNES, even though its commercial failure would spell doom for the peripheral. One of the license’s more obscure titles,Yoshi’s Safariis better than its non-existent reputation suggests, as the spin-off is a solid light gun shooter with pleasing visuals and fun gameplay.

Yoshi’s Safarionly ranks as one of the worstMariogames on the SNES because the alternatives areMario PaintandMario & Wario.

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6Best: Super Mario RPG: Legend of the Seven Stars

A precursor to thePaper Mariofranchise,Super Mario RPG: Legend of the Seven Starssaw Square crafting a fantastic entry-level JRPG using Nintendo’s iconic characters. When not traversing the isometric 3D world, Mario and his allies can find themselves engaging inturn-based battlesthat combine traditional commands with timed button presses.

Super Mario RPGis ideal for newcomers to the genre, but it should also keep veteran JRPG players entertained throughout its 20-hour campaign.

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5Worst: Mario Is Missing!

Despite garnering a somewhat positive reception upon initial release,Mario Is Missing!has steadily grown more hated with each passing year. The Software Toolworks released a couple of educationalMariogames on the Super Nintendo, withMario Is Missing!being arguably the best of the bunch.

It boasts okay visuals for the era, more gameplay than its contemporaries, and earns extra points for being the firstMariotitle to useLuigias the main character.Mario Is Missing!is acceptable when graded on a curve, but it is still pretty awful when compared to most otherMariogames.

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4Best: Super Mario World 2: Yoshi’s Island

Representing a significant departure for theSuper Marioseries,Yoshi’s Islandpromoted the titular dinosaur species to the main role. After the Koopalings kidnap Baby Luigi and (accidentally) drop Baby Mario onYoshi’s back, the latter has to go through a whole side-scrolling adventure with a crying toddler on its back. Well, backs, as different Yoshis are used throughout the campaign.

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Yoshi’s Islandis a masterpiece. The coloring book art style is timeless, the puzzles that dominate the gameplay are engaging, and the levels are expertly crafted.

3Worst: Mario’s Time Machine

Educational games are not designed solely to entertain, but they would need to be somewhat decent to keep young children interested enough to actually learn their lessons.Mario’s Time Machinehas Mario traveling through history to collect artifacts; along the way, he picks up a thing or two about the item’s legacy.

Although not a horrible concept,Mario’s Time Machineis held back by tedious gameplay, an uninspired presentation, and a lack of any real platforming. It is aMariogame only in name.

Mario Is Missing

2Best: Super Mario World

After three fantastic games,Super Mario Worldneeded to show that Nintendo’s iconic series could offer something more than just prettier visuals. While the core gameplay loop remained largely intact from the NES titles,Super Mario Worldadded new features (Yoshi) and power-ups (Cape Feather) to keep things fresh.

The biggest change was in the overworld map, asSuper Mario Worldoffered alternative routes that could be followed to complete the campaign. This greatly enhanced replayability.

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1Worst: Mario’s Early Years!

Mario’s Early Years!is barely a game. Split into multiple islands each offering activities relating to numbers or letters,Mario’s Early Years!is an educational minigame collection that does not have any real minigames.

The SNES port was even worse than the DOS version, as it excluded some activities in a package that already lacked content. Even if it is given some leeway due to being an educational game,Mario’s Early Years!still falls short in most departments.

Mario in fornt of a selection of objects atop of pillars

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Mario and Peach on a raft in front of some islands