Summary

Update 08 forAlan Wake 2is now live on all platforms, and it comes with a number of notable changes and improvements.Alan Wake 2is a sequelto the original game from 2010, signifying a massive 13-year gap between the two titles.

Alan Wake 2received positive reviewsupon its launch, as it has an average critic score of 89 on Metacritic at the time of writing. While the user score is also very high at an 87, it looks likeAlan Wake 2has been well-received by the player base as well. Now, the development team has released a new update forAlan Wake 2that comes with a number of useful changes and other fixes.

Alan Wake 2 Tag Page Cover Art

According to the patch notes, update 08 forAlan Wake 2makes over 200 improvements and fixes to the game, with some changes specific to certain missions. Starting with some global fixes, the new update contains localization improvements, in addition to better localized audio forAlan Wake 2’s live-action cinematics. It also solves various graphical issues, along with improvements to lighting and some minor gameplay fine-tuning. Furthermore, update 08 forAlan Wake 2fixes various issues related to the map, in addition to resolving a potential bug that could result in players getting stuck.

The next section in the patch notes detail all the changes and improvements made to specificmissions inAlan Wake 2, such as fixing a bug which caused Saga to get stuck in the environment, or another instances where Alan could fall through the world. Situations where users could end up outside the game’s world upon opening the map have also been fixed in update 08, along with fixes for other circumstances that could prevent gamers from progressing through the story.

The final section of the patch notes makes note of fixes for thePC version ofAlan Wake 2. It confirms that a bug that caused graphical settings to reset after launching the game has been resolved, while also implementing a fix for cases where the mouse curser didn’t appear in the menus.

Overall, looks like update 08 forAlan Wake 2comes with a variety of notable changes that aim to improve the user experience. This new patch offers a ton of bug fixes that are applicable to all areas ofAlan Wake 2, in addition to some mission-specific improvements and a few other fixes for bugs that were causing issues on PC version of the game.

Alan Wake 2 Update 08 Patch Notes

Global

-Various localization fixes, such as improved subtitle timings for all languages

–Improved localized audio for live-action cinematics

–Various audio-related improvements and additional polish

–Improved lip sync in some instances

–Fixed various graphical issues in the environments

–Fixed various minor issues in cinematics

–Minor improvements to image aliasing in Performance mode and Xbox Series S

–Improved lighting

-Fixed lighting bugs in multiple locations

–Various UI-related fixes and additional polish

–Various gameplay fixes and improvements

–Minor gameplay finetuning

–Improved auto-aim for specific circumstances

–Fixed rare player character animation issues

–Fixed various issues in the Case Board

–Fixed various map issues

–Several conversations failing to trigger and thus blocking progress later have been fixed

-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress

–Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress

–Resolved a potential problem in the player getting stuck in a Case Board Tutorial

–Fixed exploration rewards for Lighthouse

Mission specific

INVITATION:

-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)

CASEY:

-Fixed potential issue with players able to get stuck when falling from ladders

-Fixed potential issues with Dark Presence (it remains a threat)

-Fixed a rare crash

-Fixed a bug where Alan could fall through the environment

SCRATCH:

-Fixed a bug where Saga could fall through the world

-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing

-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map

-Fixed an issue where, in rare cases, the Lighthouse key could not be picked up

WE SING:

-Fixed a bug where Alan could get stuck in the environment

ROOM 665:

-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)

MASKS:

-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked

DEERFEST:

-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress

COME HOME:

-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.

PC specific

–Fixed a bug that could cause graphics settings to reset when launching the game

–Improvements to PC Window handling logic

–Fixed mouse cursor sometimes not appearing in menus

Alan Wake 2

WHERE TO PLAY

A string of ritualistic murders threatens Bright Falls, a small-town community surrounded by Pacific Northwest wilderness. Saga Anderson, an accomplished FBI agent with a reputation for solving impossible cases arrives to investigate the murders. Anderson’s case spirals into a nightmare when she discovers pages of a horror story that starts to come true around her.Alan Wake, a lost writer trapped in a nightmare beyond our world, writes a dark story in an attempt to shape the reality around him and escape his prison. With a dark horror hunting him, Wake is trying to retain his sanity and beat the devil at his own game.Anderson and Wake are two heroes on two desperate journeys in two separate realities, connected at heart in ways neither of them can understand: reflecting each other, echoing each other, and affecting the worlds around them.Fueled by the horror story, supernatural darkness invades Bright Falls, corrupting the locals and threatening the loved ones of both Anderson and Wake. Light is their weapon—and their safe haven — against the darkness they face. Trapped in a sinister horror story where there are only victims and monsters, can they break out to be the heroes they need to be?