Summary
The PS2 launched on May 17, 2025, in North America. It was an instant hit for a plethora of reasons. Not only was it anext-gen leap in graphics, but it also included a DVD player. At the time, DVD players were expensive, so in a way, it was a heck of a deal to get a gaming console along with a media player.
Like all console launches, it took a bit of time for the best games to release, and this was especially true for RPGs. In-between heavy hitters likeFinal Fantasy 10were somegreat PS2 titles that many may have forgotten. The span for these early years will stop at 2002, although most examples can be found between 2000-01.
Updated July 30, 2025, by Michael Llewellyn:The PS2 became known for having a massive library of games that covered multiple genres. It was home to a plethora of incredible RPGs, with megahits from the Final Fantasy, Persona, and Dragon Quest series being easy standouts. While many of these RPGs have remained iconic to this day, others were not so lucky, especially those released during the early years of the PlayStation 2’s life cycle. Though not every gamer will have forgotten these titles, it’s hard to ignore how little they are discussed when compared to the more popular role-playing games available on the PS2.
8Evergrace
An Unusual Action RPG From The Creators Of Elden Ring
Evergraceis an early PS2 JRPG from the creators ofDark SoulsandElden Ring.While it doesn’t live up to the studio’s latest work,Evergraceis an experimental and unique JRPG that features changeable armor and outfits that are displayed on the character and change their abilities and stats in combat. It’s a feature taken for granted in modern games, but at the time, JRPGs rarely display outfit and armor changes.
Another unique mechanic inEvergraceis the ability to switch between two protagonists, Darius the swordsman and Sharline the homemaker. Despite its technical limitations,Evergraceisan atmospheric gamewith great level design that feels like an early development of what theDark Soulsseries would become. It’s filled with weird and wonderful NPCs and excellent creature designs, both becoming synonymous with FromSoft’s later work.
Legaia 2: Duel Sagais a sequel to the PS1 original and early turn-based PS2 JRPG. At launch,Legaia 2wasn’t as well-received as its predecessor, and its script was notably weaker, but it’s still a great JRPG in its own right. The series wouldn’t continue after this, however, and studio Prokion was shut down, but the gamemaintains a cult statusamong devoted JRPG fans.
The battle system was turn-based but utilized combinations with the D-Pad, making it unique in the early 2000s and still fun by modern standards. It features mini-games, side quests, and crafting to keep fans happy outside the main story.Legaia 2has a good cast of characters, a likable hero, and a great cast of villains.
6Summoner
A Hybrid Action And Turn-Based RPG
Summoneris an RPG developed by Volition. Thenow-closed studiois better known for theRed FactionandSaints Rowseries. It puts players in the shoes of an unassuming farmer who can control the Rings of Summoning. It was an ambitious RPG that merged the complexities of computer-style RPGs on a console, a task many thought was impossible in the late 90s and early 2000s.
Most of the combat is in real-time, but players could access aturn-based style menu to cast spells. It was a system that worked well on the PS2.Summoner’s world is huge and a testament to the developer’s capability of creating terrific open worlds they became known for. A sequel,Summoner 2, followed in 2002, improving the first game’s flaws with improved visuals, better draw distances, and better choice-based mechanics. Unfortunately, the series didn’t continue after the second game.
The Bounceris an early RPG from Squaresoft and Dream Factory. It was released in 2000 in Japan but didn’t hit the West until 2001. It is a brawler where players can go through multiple characters with new characters such as Sion, Kou, and Volt.
Sion is the main character who looks like a combination ofSquall fromFinal Fantasy 8and Sora fromKingdom Hearts. Like most brawlers, the campaign was quite short, which caused a bit of controversy. No one wants to pay full price for a retail game that can be completed in a few hours.
4Jade Cocoon 2
A Monster Catching JRPG With Great Character Design
Jade Cocoon 2was released first in 2000 in Japan, followed by a 2001 launch in North America. Both this and its PS1 predecessor arerather obscure RPGs, but the games stood out from the crowd of JRPGs at the time.
Katsuya Kondo is an artist who developed the models and overall artwork forJade Cocoon. He also workedat Studio Ghibli. So, years before theNi no Kuniseries started, this was a thing, and they shared more than the artistry.Jade Cocoonis also a game about monster catching, albeit in a more archaic way.
3Okage: Shadow King
A Clever Tim Burton-esque JRPG
Okage: Shadow Kingstars a young boy named Ari whose shadow becomes possessed by a bigger demon. Shadows play a huge part in the story and combat. They are similar to the Personas fromthePersonaseries, although they are far less flashy.
Aesthetically, this 2001 game resemblesA Nightmare Before Christmaswith its gothic cartoon-like visuals. It was an interesting concept, but the story’s pace, movement speed, and combat make it hard to get into when compared to the quality of life features available in more modern titles.
2Orphen: Scion Of Sorcery
An Entertaining Action RPG With A Unique Combat System
Orphen: Scion of Sorcerywas a launch game in North America for the PS2. It was based on a series ofJapanese light novels, which have since spun off into other things like anime. This anime adaptation would come to North America a year after this game launched.
The battle system can be off-putting because it is both turn-based and action-oriented. When battles begin, the party stands relatively still, and a reticle appears. Players can then launch spells at targeted enemies, like a stationary version ofStar Fox.
Shadow Heartsis a Lovecraftian alternative history RPG set in 1913 and featuresreal-life historical figures. It is a somewhat traditional turn-based affair with some unique features to help it stand out. Players have access to a battle mechanic called the Judgement Ring. If they time their button presses right, they can do extra damage to enemies with their attacks like in theMario RPGgames. A better comparison would be the Xbox 360 exclusive,Lost Odyssey. Lost Odysseywas developed by former members of theShadow Heartsteam and features a similar mechanic called the Aim Ring.
Released in 2001, this series was popular among JRPG fans but wasn’t amainstream success likeFinal Fantasy.Its cult success inspired a Kickstarter-funded spiritual successor inPenny Blood,with many of theShadow Heartsteam returning, including the creator Matsuzo Machida.