Materia are an essential element ofFinal Fantasy 7 Rebirth’sgameplay, serving as the party’s means of boosting stats, casting spells, and accessing a variety of special actions in combat. Materia usually begin at level 1 when acquired, which allows an equipped character to use the weakest form of that Materia’s power. AP is earned for all equipped Materia when defeating enemies, which will eventually cause the Materia’s level to increase.

Players will earn some AP throughoutFinal Fantasy 7 Rebirthby playing normally, but maxing out all the Materia will require some farming and patience. With help from the right equipment and a good combat encounter to farm, the time needed to level up a Materia can be considerably shortened, so here are some tips and tricks to help you achieve exactly that.

final-fantasy-7-remake-weapons-materia

AP Up Materia

One of the best and easiest ways to speed up AP gain is to make use of the AP Up Materia.This is a Materia that does not need to be leveled up. Instead, it boosts the AP earned by a Materia it is linked to by 100%. To link the AP Up Materia to another Materia it must be placed in a linked Materia Slot that links to the Slot the other Materia is placed in. Using an AP Up Materia will double the AP gain for the Materia it is linked to, and certain weapons and armor have three linked slots, allowing AP Up to be connected to two Materia at once.

Over the course of the game players can find four AP Up Materia. Here are the locations:

final-fantasy-7-rebirth_chadley-1

One of the most readily available sources of AP is Chadley’s Combat Simulator. Taking on fights in the simulator against multiple enemies will allow players to build up AP relatively quickly. The only downside to this method is that it will only provide AP to Materia equipped by the characters participating in the fight.An alternative that allows party members outside the current party to earn AP too, is farming a Fiend Intel fight.These take place in the open world, allowing the entire party to gain AP while remaining repeatable and easy to trigger.

A third option, that becomes available during Chapter 8, is to farm AP by participating in fights at the Musclehead Colosseum. Much like the Combat Simulator and Fiend Intel, the Colosseum fights can be repeated as much as you want and offer some huge group fights. Taking on fights with lots of enemies, such as “Devil-May-Care Desperados”, will allow players to farm AP the most efficiently. In the case of “Devil-May-Care Desperados”, players can quit or reset the challenge after defeating the bandits in the first round to farm AP faster and more efficiently.

Yuffie with arms raised in Final Fantasy 7 Rebirth

The Chocobo Armband (Chapter 11)

Starting in Chapter 11,players can access the sidequest “Esoteric Secrets.” Completing this sidequest will reward players with the Chocobo Armband, a powerful piece of armor that triples the AP gained by equipped Materia. By making use of this Armband, players can vastly accelerate their AP gain and improve their Materia much more quickly.

Post-Game Bonus

After Beating the Main Game, all AP gain is tripled. This means that players can take on any remaining sidequests and challenges while leveling up their Materia much faster.This can be especially useful before heading into NG+ and Hard Mode, since Materia can be maxed out before entering another run to make things much more manageable.

Closeup of Aerith in Final Fantasy 7 Rebirth

ff7-rebirth-cover

Final Fantasy 7 rebirth producer multiplatform releases

FF7-Trilogy-Part-3-development-update

Final Fantasy 7 Rebirth Gets First PC Patch

Final Fantasy 7 Rebirth Has Good News for Steam Deck Users

Tifa looks bald in Final Fantasy 7 Rebirth on PS5 Pro