Even with the UK’s CMA decision, the Microsoft acquisition ofActivision Blizzardseems to still be on the table. Microsoft is currently appealing the decision in hopes that it can get approved, and if it does then it will be one step closer to finalizing the deal. This would put the entirety ofActivision Blizzardunder Microsoft’s control and would give Xbox access to a plethora of unused franchises.

SinceActivision Blizzard is one of the biggest video game publishers, it has control over many different iconic franchises. However, there are many franchises that have been left to gather dust over the years for various reasons. Sometimes the newest titles did not make an impact, the franchise only existed to capitalize on a trend, or Activision just chose to let it sit in favor of other experiences. Whatever the case may be, many of these franchises could see new life through Xbox Game Studios.

A song being played in Guitar Hero 2

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Guitar Hero

Guitar Herowas once one of the biggest names in music rhythm games, but it seems to have vanished from the public eye. It started in 2005 through a partnership between RedOctane and Harmonix. The thrilling music and guitar-shaped controller helped make this title extremely successful, and it would go on to spawn an entire franchise. After two successful titles, RedOctane would get acquired by Activision, andtheGuitar Herofranchisebecame an Activision franchise.

Activision ended uphanding Neversoft the reins toGuitar Hero, and it seemed to pay off immensely.Guitar Hero 3: Legend of Rockbecame a massive financial success, and allegedly was one of the first video games to reach over $1 billion in sales. However, things quickly changed as the music game genre became oversaturated, and the controllers proved expensive. The entire genre came to a screeching halt, and the lastGuitar Herogame would hit store shelves in 2015. While it may never reach the heights of the genre’s early days, a series as iconic asGuitar Herodeserves to live on in some fashion.

Prototype protagonist Alex Mercer glaring at the viewer, sporting his mutated arm in a busy, grey city

Prototype

Prototypewas an action-adventure seriesfrom Radical Entertainment that made players feel like they were a superpowered mutant. It put players in control of an amnesiac shapeshifter named Alex Mercer who had to stop a virus outbreak in Manhattan. Players had incredible powers at their disposal, the world was filled with things to do, and the mature story kept them engaged. It ended up being a success for the studio but would only get one sequel.

Prototype 2launched three years later, but it failed to make the impact its predecessor did. Players took control of U.S. Marine Sergeant James Heller as he hunted down Alex Mercer. They had a whole new set of powers to play with, a revised world to explore, and a new unique story to experience. While its reviews and sales were strong initially, it failed to find an audience and Radical Entertainment was reduced to a supporting role. However, with the rise of superhero media, it seems like the perfect time for Microsoft to revive this franchise.

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Skylanders

Skylanderspracticallycreated the toys-to-life game genreback in 2011, but there does not seem to be a place for it nowadays. It was a massive series of games that kicked-off with the uniqueSkylanders: Spyro’sAdventure. Players were whisked away on a journey to a brand-new world besieged by the Dark Portal Master Kaos. He had shrunk every single Skylander down to toys and sent them to Earth, and it was up to the player to get them back to their world. It received generally positive reviews at launch and would go on to become a very successful series for Activision.

Skylanders: Spyro’s Adventurewould spawn multiple sequels that expanded the roster of Skylanders and introduced new gimmicks every time. While the quality stayed relatively consistent, the toys-to-life trend became awfully expensive. Not only would players have to buyevery single newSkylandersgame, but they also had to buy numerous toys if they wanted to experience everything the games had to offer. This would ultimately kill the genre, but a version ofSkylanderscould still exist. If Microsoft removed the toys-to-life aspect and just crafted a newSkylandersplatformer, it could have a hit on its hands.

spyro reignited trilogy box art

Spyro the Dragon

Spyro may have featured prominently inSkylanders, but he has also been the star of his own series since 1998. Originally,Spyro the Dragonwas a PlayStation staplecreated by Insomniac Games, but it would be handed off to other developers after the release ofSpyro: Year of the Dragon. After multiple platformers starring the purple dragon, Activision would end up acquiring the rights to the franchise in 2008.

Activision has not really done much withSpyro the Dragonsince it acquired it. The publisher put him as the mascot of theSkylandersfranchise and ended upreleasing theSpyro Reignited Trilogyin 2018. While it was great to revisit these classic platformers, fans of the purple dragon also want something more. If Activision Blizzard does not explore this character further, then perhaps Microsoft should.

Starcraft 2 Kerrigan Artanis Raynor

StarCraft

StarCraftwas onceone of Blizzard Entertainment’s largest franchises, but it seems to have forgotten about it. This sci-fi series first started in 1998 withStarCraft, and it was extremely successful at the time. It would become the best-selling PC game of that year and would garner some strong reviews. Blizzard ended up expanding it even further with various DLC packs, and even released some tie-in novels. It seemed like the studio had a massive hit on its hands, but it did not release the sequel until 2010.

2010’sStarCraft 2: Wings of Libertytook everything good about the first game and did it better. It was met with critical acclaim and became one of the fastest-selling strategy games of all time. Blizzard would once again expand it with DLC, but it has not really done anything with it since 2016 while the last piece of majorStarCraftcontent came withStarCraft: Remasteredin 2017. Outside esports, it seems likeActivision Blizzardhas no plans for moreStarCrafttitles, but hopefully Microsoft does.

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