The Knight’s Guild is the first guild that players will encounter inNobody Saves the World, and fans can pick up a number of quests there after speaking with Armanda. One of the first quests that players can initiate at the Knight’s Guild is called “Not Tomb Raider,” which features a challenge that can be quite difficult to overcome. That challenge is to protect Laura from an onslaught of enemies, and this guide is here to helpNobody Saves the Worldfans complete it.
Before detailing how to protect Laura in the Ancestral Forest, it is worth noting that this guide assumes that players are tackling the Not Tomb Raider quest very early in theirplaythroughs ofNobody Saves the World. As such, the following recommendations are the absolute minimum Form and ability requirements for completing the quest. This means that while there are certainly easier ways to protect Laura, the tools that are detailed below should be accessible to all players by the time they reach this point in the game.
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Nobody Saves the World: Help Laura in the Animal’s Bestiary
Players that are trying to protect Laura should focus on using the RangerForm inNobody Saves the World. Indeed, her Poison Tipped Passive ability, which causes attacks to build Poison, alongside her Charged Arrow and Arrow Flurry Active abilities are enough to keep the knight alive, and fans should make sure that they have all of those skills equipped and ready to go. Fans should then position themselves in the top-right corner of the enclosure they are trapped within, face to the right, and hold attack to charge Charged Arrow.
Wave 1
As soon as the first three enemies spawn, players should release their Charged Arrow and try to land a second of theseattacks inNobody Saves the Worldbefore the foes pass them on their left. Fans should then turn to face upward and unload Charged Arrows on the baddies, dispatching them as fast as possible so that they deal minimal damage to Laura. With those three enemies slain, players should quickly return to the top-right corner and charge another Charged Arrow that is directed to the right.
Wave 2
The second wave begins with the spawning of two large enemies, and fans should release the Charged Arrow right when the second one appears.Nobody Saves the Worldplayersshould then use Arrow Flurry to Poison the front enemy, turn upward, and use Arrow Flurry to Poison the third enemy that will have just spawned in that position. Fans should now follow that third enemy toward Laura and use Arrow Flurry to dispatch it before combining Charged Arrows and Arrow Flurry to finish off the foes in the back.
Wave 3
This wave starts the same as the previous two: with players pre-charging a Charged Arrow to hit the baddies that spawn on the right. This time around,dungeon crawler fansshould continue firing Charged Arrows at this preliminary position until the two fire-breathing enemies are fully Poisoned. Players should then quickly use Charged Arrows to deal with the baddies that will now be attacking Laura while the Poison finishes off the foes in the back.
Wave 4
Players should once again prepare a Charged Arrow to fire at the enemies that spawn on the right, and they should be able to release two or three more of these attacks before Laura is taking damage. As soon as Laura is being hit, fans should use Arrow Flurry to slay the three enemies with tusks. Players should then use Arrow Flurry, and uncharged Charged Arrows to restore Mana as needed, to dispatch the headless foe and advance thisKnight’s Guild quest inNobody Saves the World.
Nobody Saves the Worldis out now for PC, Xbox One, and Xbox Series X|S.
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