Trek to Yomidoes what it set out to do. It’s a 2D action game set up like an old Akira Kurosawa samurai film. The game is in black and white and even has filters over it to make it look more dated and grainy than it really is.

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Fighting enemies in Trek to Yomi

The aesthetic and gameplay forTrek to Yomiworks well for an indie game. However, the reviews are not that high. It’s currently sitting around the 70s as far as aggregate scores go. That’s not bad but things could be better. All is not lost yet. The developer has time to fix some issues with the game to make it thebest samurai gamepossible.

6Photo Mode

Trek to Yomishould get a Photo Mode. Must 2D games like this don’t receive something as fancy as a Photo Mode in their setups. It’s not unheard of in a 2D game though.Super Smash Bros. Ultimategave players the option to pause the game and rotate the camera.

They could evenzoom in on characters. This feature has led to some amazing fan uploads online. Being able to pause the action inTrek to Yomito capture the perfect slice would be fantastic. Being able to adjust the lens would be good too. For example, players could get an additional one or two camera angles to zoom in on the action.

A cutscene featuring characters in Trek to Yomi

5Add English And Fix The Subtitles

Trek to Yomi is a samurai game set in Japan. The whole aesthetic is trying to harken back to classic samurai films. That is seemingly why there was no English language option available at launch. It would be nice if an English track got added into the game with a patch though. For some, they preferdubs over subsanyway.

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Exploring the world in Trek to Yomi

If the developer doesn’t want to change the language then there is something else about the audio that needs adjusting. The subtitle colors cannot be changed. The text is white which means it can be difficult to see in certain scenes. White on white isn’t a good look. There are two options they could do to fix this. One, adjust the color to the other default in films, yellow. Two, put the subtitles in the black bars.

4Color Alterations

Video games have changed a lot over the past couple of years. Developers are more keenly aware that all types of gamers play their titles. That’s why accessibility options started to rise. For the colorblind, there is usually a way for players to adjust colors. Games are also addressing difficulty more by addingin assist featureslike ways to turn down damage received.

Trek to Yomihas neither of these options. However, there are four difficulty modes so the game doesn’t need a full list of assists. What it could use is a way to highlight certain things in the environment with color. Like the subtitle effect, adding in more color would help players see better. For example, they could put in an option to highlight health upgrade nodes. Sometimes these upgrades can be hard to see otherwise.

Exploring the world in Trek to Yomi

3Travel Down Ladders Faster

This is a small request but one that could helpTrek to Yomiout. Players cannot slide down ladders. That is a function that has graced more games than one could count. It’s as natural to see in a game as is running or reloading. It’s hard to imagine a game without those functions in the modern age. The idea sounds horrific buteven horror gamesideally have this feature implemented.

Trek to Yomi is missing this mechanic though. There are rarely any huge ladders players will have to climb for more than a few seconds. Still, for some players, it’s not about speed. It’s about the fun factor. Yelling “wheeee” while sliding down a ladder can be therapeutic.

Exploring the world in Trek to Yomi

2Add A Map

This missing mechanic is even more bizarre than the lack of a ladder sliding ability. There is no map in the game. Trek to Yomi isnot a Metroidvania. It may behave like one at times but it is a more linear adventure without a way to backtrack.

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Players will upgrade their character via items they find in the environment. They can upgrade health, as previously mentioned, along with stamina and ammo slots for their various weapons. There is a bow, for example, that can hold more arrows once upgraded. Without a map, it’s hard to tell which direction is the main objective and which way is the side path. Sometimes it is obvious while other times players can be tricked. A map is sorely needed.

1Tweaking Conversations

There is something else about the subtitles that are off besides the coloring. There is an option to skip scenes entirely in Trek to Yomi. When players choose this option, the game will look like it is fast-forwarding through a movie. This goes along with the old-school aesthetic.

There is no way to skip through dialogue like one can do ina typical RPG. Sometimes players can read faster in a game and may wish to speed through conversations instead of waiting for the scene to play out naturally. That doesn’t mean they don’t want to experience the story. That’s why the skip button is an extreme choice. There should be an option for something in-between skipping and not doing anything at all inTrek to Yomi.

A cutscene featuring Hiroki in Trek to Yomi

Trek to Yomiwas released on June 30, 2025, and is available on PC, PlayStation 4, Xbox One, PlayStation 5, and Xbox Series X/S.

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